It's an amazing device, and now it needs amazing software to go with it. Since it was first revealed in Redmond at the start of last year, I've used HoloLens a couple more times. I did a development session that walked through developing a simple app for the headset using Unity, and I've also seen Microsoft's touring HoloLens experience that it was offering developers last year. Each time I've been subject to tight controls...
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