Sunday, 23 October 2016

Violence In Games Does Not Cause Real-Life Violence

Violence In Games Does Not Cause Real-Life Violence

Violence is a strategic act. What I mean by this is that a threat to employ physical aggression against someone else unless they do what you want is one that needs to be credible to be useful. If a 5-year-old child threatened to beat up her parents if they don't stop for ice cream, the parents understand that the child does not actually pose a real physical risk and, if push came to shove, the parents would win a physical contest; by contrast, if you happen to hanging out with a heavy-weight MMA fighter and he demands you pull over for ice cream...

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